NETWORK OVERVIEW
What needs attention
ACTION QUEUE
Needs Attention
LIVE FEED
Activity
LIVE POSITIONS
Live Map
0 ONLINE
Players
PLAYER DATABASE
Players
| Player | Status | Server | Playtime | Last seen | Flags | Actions |
|---|
MODERATION
Reports
| Time | Server | Type | Report | Status | Actions |
|---|
| Player | Reporters | Reports | Cheat | Last report | Actions |
|---|
| Time | Server | Player | Message | Rule | Status | Actions |
|---|
| # | Player | Title | Status | Items | Opened by | Updated | Actions |
|---|
| Player | Scope | Reason | By | Issued | Expires | Status | Actions |
|---|
Mutes use Rust's built-in chat mute, so they can't be bypassed by a plugin reload. Because the game only holds a mute for connected players, the panel re-applies it automatically whenever the player rejoins or a server restarts. Timed mutes lift themselves.
| Player | Scope | Reason | By | Issued | Expires | Status | Actions |
|---|
CHEAT DETECTION
Replays
STAT-BASED DETECTION
Combat Outliers
| Player | Why flagged | Flagged | Status | Actions |
|---|
| Player | Server | Trigger | Started | Length | Size | Status | Actions |
|---|
LIVE RCON & CHAT
Live Console
GAME CHAT
Chat
OPERATIONS
Ops
GAME UPDATES
Rust & Oxide
BROADCAST
Announce Now
WIPE MANAGER
Scheduled Wipes
| Server | When | Kind | Seed / Size | Status | By | Actions |
|---|
Players get in-game warnings at 30/10/5/1 minutes. At wipe time the server stops, map/blueprint files are deleted (new seed applied if set), and the server starts back up β nobody has to be awake for it.
RECURRING
Scheduled Tasks
| Kind | Server | Schedule | Message |
|---|
PRIVATE FILMING SERVER
Cinematic Server
LOADED RIGHT NOW
β
INVITE PEOPLE
Join Details
Change the password from the console below: server.password NEWPASS then server.writecfg
SWITCH MAP
Load a Map
On a server's BattleMetrics page, the seed and size are listed under its map details. Each seed keeps its own save. Switching to another map loses nothing, and loading a seed again brings back whatever was built on it. Seed and size recreate a past wipe exactly, as long as Rust hasn't changed how it builds maps since then. A force wipe can change what the same seed produces.
Use this for custom maps. If RustMaps or BattleMetrics says a map is Custom, its seed won't recreate it and only the map's owner has the file. A .map file loads exactly the same even after Rust updates. Uploaded files appear in your Map Library; press Load there to switch. Pasted links can't contain &.
YOUR MAPS
Map Library
| Name | Map | Last loaded | Actions |
|---|
SERVER CONSOLE
Console
QUICK REFERENCE
Filming Toolkit
Make someone an admin (run here, once):ownerid STEAMID64 "name" "filming" then server.writecfg
Free camera (F1, in game): debugcamera toggles it Β· camspeed 0.3 slows it down Β· debugcamera_fov 40 Β· debugcamera_lock 1 / 0
Save a shot: debugcamera_save shot1 and later debugcamera_load shot1
Record a demo (F1): record takename, then stop when done. It's saved in your Rust demos folder. Play it with demo.play takename and film the playback with the free camera.
Time of day during playback: admintime 12 Β· back to the recorded time with admintime -1
Everyone: env.time 18 (here or F1)
Skins (chat, anyone on the server): /skin opens the skin menu Β· /skinitem reskins something placed Β· /skincon skins a whole box Β· /skinteam applies your skin set to your team's items, so helpers can dress actors.
Facepunch rule: paid and DLC skins only work for players who own them. Free workshop skins work for everyone. Don't hand out paid items to people who don't own them, or the server can be delisted.
Building: creative mode is on for everyone, so building is free and has no placement or electricity limits. Decay is off, so sets don't rot between shoots.
OXIDE
Plugins
| Plugin | Version | Author | Status | Actions |
|---|
GROUPS
Oxide Groups
| Group | Actions |
|---|
SELECT A GROUP
Members & Permissions
PERMISSIONS
By Plugin
PRESENTATION
Servers Page
The public servers page reads this file on every request, so saving here updates servers.draconic.store instantly β no rebuild, no restart. A timestamped backup is kept on every save.
PAGE HEADER
Intro
TWITCH
Creators
COMMUNITIES & SPONSORS
Partners
The public page reads this file on every request, so saving updates the partners page instantly β no rebuild, no restart. Live stream status comes from Twitch itself and refreshes each minute; the Twitch channel field must be the channel login (the name in its URL), not the display name. A timestamped backup is kept on every save.
ADVANCED
servers-meta.json
BETTERCHAT GROUPS
Chat Appearance
| Group | Tag | Tag colour | Show tag | Name colour |
|---|
Leave the tag blank (or untick "show tag") and the group gets no prefix at all β just the name in its colour. Tag colour and name colour are independent, so a rank can show an insignia while keeping the normal name colour.
LIVE PREVIEW
In-game Chat
Writes oxide/data/BetterChat.json on every server and reloads BetterChat, so changes apply without a restart.
LEADERBOARD PODIUM
Top 3 Tags
The top three players on each server's wipe leaderboard get [1st] [2nd] [3rd] in gold, silver and bronze. It sits alongside a purchased rank rather than replacing it β [1st][β
βββ]Name β and never overrides a staff or admin name colour. Membership re-syncs every 30 minutes.
INSIGHTS
Analytics
MOST DEDICATED
Top Playtime
| # | Player | Playtime |
|---|
TEAM OUTPUT
Staff Activity
| Staff | Actions | Bans | Kicks | Closed | Last active |
|---|
ADMINISTRATION
Staff & Roles
Staff Members
| Member | Role | Overrides | Last login | Status | Actions |
|---|
Every account starts from its role, then Edit lets you grant or revoke individual permissions for that person only. Password policy: 12+ characters with upper, lower and a number.
ROLE
Role Defaults
| Time | Staff | Action | Target | Server | Detail | IP |
|---|
CONFIGURATION
Settings
DISCORD β ONE WEBHOOK PER EVENT
Webhooks
INTEGRATIONS
APIs & Shop
THRESHOLDS
Alerts & Detection
BUILT-IN CHAT FILTER
Slur & Harassment Filter
Each entry is matched with leetspeak, accents, lookalike letters from other alphabets, zero-width padding, repeated letters and separators all decoded first β so slur, s l u r, s.l.u.r, ssslurrr and 5lur all match one word. Ordinary profanity and Rust trash talk are deliberately excluded so real reports don't get buried. Add server-specific patterns as custom rules below.
CUSTOM PATTERNS
Chat Rules
| Pattern | Type | Note | On |
|---|
Every chat message on every server is checked against these patterns (plain text = contains, regex = case-insensitive). Hits land in Moderation β Chat Flags and fire the chat-flags webhook + push notification.